![Using GlideN64 (beta) with Widescreen hack in M64 Plus FX. Can't correct the lines in the sky... Hi Res Textures look fine with Rice, but I can't give up the Widescreen. Anyone Using GlideN64 (beta) with Widescreen hack in M64 Plus FX. Can't correct the lines in the sky... Hi Res Textures look fine with Rice, but I can't give up the Widescreen. Anyone](https://preview.redd.it/dxrth65rpxo41.jpg?auto=webp&s=5e5655d9bfc36f2ec05c485f828a5d0d56afa23b)
Using GlideN64 (beta) with Widescreen hack in M64 Plus FX. Can't correct the lines in the sky... Hi Res Textures look fine with Rice, but I can't give up the Widescreen. Anyone
![I don't know if this is a glitch, but cell shader TP is working on Glide64 profile in M64plus FZ. all I did is loading the game with GlideN64 then I switched I don't know if this is a glitch, but cell shader TP is working on Glide64 profile in M64plus FZ. all I did is loading the game with GlideN64 then I switched](https://preview.redd.it/i-dont-know-if-this-is-a-glitch-but-cell-shader-tp-is-v0-8z4tk8i79nha1.jpg?width=640&crop=smart&auto=webp&s=61deff7b9462f1e8ee5c4e00d71949d0e5a0df10)
I don't know if this is a glitch, but cell shader TP is working on Glide64 profile in M64plus FZ. all I did is loading the game with GlideN64 then I switched
![I'm running Resident Evil 2 on M64 plus (a Nintendo 64 emulator for Android) and I'm having some issues with objects on top of the scenery (it happens even with Leon, the I'm running Resident Evil 2 on M64 plus (a Nintendo 64 emulator for Android) and I'm having some issues with objects on top of the scenery (it happens even with Leon, the](https://preview.redd.it/7wof0602g2061.jpg?width=640&crop=smart&auto=webp&s=c46246f6356f47ae9b6d6fb000cf5921d16c0497)